Middle
Pełne zatrudnienie
Do ustalenia
Praca zdalna, Ukraina, Kyiv, Dnipro, Kharkiv, Lviv
Pingle Game Studio is a global game development partner. The company focuses on providing porting, full-cycle development, game design, and game testing services for AAA games.
Since starting the company in 2007, Pingle Studio partners with Epic Games, Disney, Lucasfilm, Embracer Group, Team17, Zynga, Square Enix, Qualcomm, tinyBuild, Revolution Software, Egosoft, and many other industry leaders.
Nad czym pracować?
- Nazwa projektu (ów): NDA
- Na jakim etapie projekt(y)? Development
- Platformy : PC, Mobile, Console, Android, iOS
Wielkość i struktura zespołu?
~100
Na jakie zadania (obowiązki)?
Pingle Game Studio is a global game development partner. The company focuses on providing porting, full-cycle development, game design, and game testing services for AAA games.
Since starting the company in 2007, Pingle Studio partners with Epic Games, Disney, Lucasfilm, Embracer Group, Team17, Zynga, Square Enix, Qualcomm, tinyBuild, Revolution Software, Egosoft, and many other industry leaders.
We are looking for a Middle+ UE4 Developer with 2+ years of experience to work on projects from the world’s top publishers.
Main responsibilities:
Client-server interactions programming;
Game logic and interfaces programming;
Mobiles and consoles porting;
Debugging;
Creating the development toolsets;
Third-party plugins integration.
Jakiego specjalisty szukamy?
Commerce experience in game development;
Knowledge of Unreal Engine 4 (1+ years of experience);
Knowledge of C ++ (Visual C ++) 3+ years;
Professional programming (3+ years of experience);
Knowledge of vector algebra, OOP and design patterns;
Experience with multithreaded systems;
Experience with version control systems (Git, SVN, Perforce);
Experience with someone else’s code;
Experience with multithreaded systems (for Senior UE4 developer);
Experience of integrating third-party SDKs (for Senior UE4 developer);
Problem-solving skills;
Fast learner;
Technical English.
Will be an advantage:
Knowledge of other programming languages (Objective-C, Java, C #);
Experience in integrating third-party SDKs;
Knowledge of graphics rendering algorithms, shader languages;
Knowledge of graphics rendering algorithms, shader languages, graphics API (OpenGL / OpenGLES / Direct3D / Vulkan / Metal).
Co jest dla nas ważne w człowieku?
Attention to details
Teamwork-oriented
Dlaczego u nas przyjemno pracować ?
Personal Development Plan for clear growing of skills;
Career Path and Mentorship Program;
Сommunity of people who understand your game passion.
Jakie warunki i bonusy?
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Accountant support and full taxes coverage;
Comfortable Office Location and the ability to work remotely;
Relocation Support;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Referral internal Program: Active Program with Great Bonuses;
Proces selekcji
Tech & HR Interview - Job offer
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