Senior
Pełne zatrudnienie
Do ustalenia
Relocate, Kraków
Nad czym pracować?
- Gatunek: Gry akcji, Gry strzelanki, Gry sportowe, Arcade, Bijatyki
- Platformy : PC, Mobile, Console
Wielkość i struktura zespołu?
500+
Na jakie zadania (obowiązki)?
Works with Producer and Art Director to ensure timely completion of game assets
Maintains the look of product requirements, including quality and art style
Responsible for coordinating and facilitating day-to-day art production processes for the project
Creates instructions for product asset creation and training purposes
Participates in defining tools and art production pipeline; understands advantages and limitations of technology, and develops strategies for maximizing performance
Prepares content submission packages to be sent to clients, and ensures all content is present, organized, quality-checked and ready to be submitted to client review in-time
Responsible for identifying and recommending areas of artistic growth of each artist of his team
Fully aware of the client’s expectations and needs for current projects
Communicates regularly with the Project Manager(s) and Art Director regarding status of current project milestones
Interacts regularly with client Art Team and Project Leadership
Investigate client art pipeline, tools, and technology, and trains team artists to use them
Assist monitoring team health and moral, identifies potential risks, and helps to mitigate them
Understands techniques for game optimization, and can create 3D art that is efficient on multiple platforms
Serve as an active participant in team art discussions, critiques, and reviews
Jakiego specjalisty szukamy?
Five (5) plus years of experience as a professional 3D Artist in a game development company
At least two (2) published games as an 3D Artist on PC, mobile or console platform
At least one (1) year experience in leading a team of artists
Proficient with the software packages and tools of the games industry; 3D Max, Maya, Houdini, Photoshop, Zbrush, etc.
Knowledge and experience using the Unity Unreal game engines
Expert in at least three areas of artistic production such as concept art, 2D, wireframes, textures, animation, technical art, or VFX
Dlaczego u nas przyjemno pracować ?
Working with an international team of world class professionals on exciting and challenging projects
Relocation program for new hires
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Insurance package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Casual workplace environment in Krakow including games and chill-out zones, and bicycle parking
Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others
Potential business trips to Russia, Canada and USA.
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