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Moonmana is an international game development company founded in 2008. We are experienced professionals working with top companies around the world, such as Warner Brothers, Glu, Rollic, Azerion, Gameforge, and others.
Join us! A cool team of professionals and interesting projects are waiting for you!
Na jakie zadania (obowiązki)?
• Refinement and optimization of scans, in order to prepare them for use in the game engine: сreating LODs (level of detail) and High-Poly in one unwrap, scaling/positioning of all the models, texture baking, and restoring gaps on textures.
Jakiego specjalisty szukamy?
• Professional knowledge of 3D computer graphics programs (ZBrush, Substance Painter);
• Portfolio of your works;
• 2+ years of working experience in the game industry;
• Modeling and sculpting skills;
• Unwrapping models without a topology.
Co jest dla nas ważne w człowieku?
Will be a plus:
• Experience with 3D scanning;
• Basic knowledge of 3DsMax, Houdini, XNormal, Marmoset;
• Knowledge of RizomUV.
Dlaczego u nas przyjemno pracować ?
• Fully remote job;
• Career opportunities and the chance to grow significantly;
• Performance and salary review;
• Netflix subscription;
• Paid vacation that doesn’t expire at the end of a year (21 working days);
• Compensation for learning English.
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