Nad czym pracować?
- Gatunek: Gry przygodowe, Gry akcji, Gry strzelanki
- Platformy : PC
Na jakie zadania (obowiązki)?
We are looking for an experienced Lighting Artist, who can create photo-realistic artificial and natural light scenarios of indoor and outdoor levels in real-time game engine.
You will work closely with Game and Level Design departments to create outstanding game levels. Also, you will be in close cooperation with 3D and 2D Art teams as long as with programmers on all stages from pre-production to final project polishing.
RESPONSIBILITIES
Create and iterate lighting on the levels and cut-scenes.
Improve light and environment rendering tech.
Work with post-processing and color-grading tools.
Light optimization.
Knowledge of creation light prefabs.
Team player with good communication skills.
Jakiego specjalisty szukamy?
Understanding of composition, color-coding and lighting is a must.
Understanding of both modern and legacy real-time rendering tech and lighting principles.
Knowledge of Photoshop and other color-grading tools.
Understanding of related optimizations.
Experience with any real-time game engines.
Good understanding of lighting physics.
PREFERENCES
Versatility in used tools and performed tasks.
Experience with RT-based lighting setups.
Ability to use any additional software for the tasks.
Visual FX experience (particles, postprocess, flares etc).
Communication skills in English.
Hardcore FPS gamer.