Generalist GD (Middle / Senior, Midcore Shooter)

Decartel , Opublikowany 3 tygodnie temu

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DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.

Na jakie zadania (obowiązki)?
  • Working on a specific midcore shooter project.

  • Handling Live Ops, including the creation and launch of new events and activities for an existing product, followed by an analysis of their success.

  • Staying well-versed in the shooter genre, with extensive experience playing various types of shooters (PC, console, mobile) and a solid understanding of genre-specific mechanics and trends.

  • Maintaining a strong understanding of the mobile shooter market, including key products, current trends in mobile midcore games, and audience preferences in this niche.

  • Designing new weapons and game modes, focusing on mechanics and player experience, with an emphasis on the feel and impact of shooting mechanics.

  • Balancing combat, ensuring a well-structured balance between classes and weapons.

  • Working with F2P monetization, integrating monetization strategies into the combat and progression systems of mobile games.

Jakiego specjalisty szukamy?
  • 3+ years of experience in shooter development (preferably for mobile platforms) or in midcore game development with similar mechanics and audience.

  • Expertise in Live Ops, including creating, launching, and analyzing in-game events.

  • Extensive knowledge and experience in playing shooters across platforms (PC, console, mobile), with a clear understanding of the genre and current trends.

  • Deep understanding of the mobile shooter market and modern trends in mobile midcore games, as well as player preferences.

  • Proven experience in designing new weapons and game modes for mobile shooters, with attention to both mechanics and the player’s experience with the shooting feel.

  • Skills in combat balance, considering the interaction between different weapon types and classes.

  • Strong background in F2P monetization, with the ability to incorporate monetization strategies into combat systems.

Proces selekcji

❗Apply here:

https://77bmfhvgv4g.typeform.com/to/TfTNVPqx

Decartel

Rodzaj firmy: outsource, developer

Pracownicy: 51-200

Platformy : PC, Console

Gatunek: Gry akcji, Gry przygodowe, Gry fabularne, MMO

https://www.decartel.co

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