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DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Wielkość i struktura zespołu?
Our team has now 50 active members and we are growing.
Na jakie zadania (obowiązki)?
Creation of 3D game content: environment and props
Creation of skeletal animations (optional)
Compliance with the requirements for the quality of the developed 3D content and the set deadlines
Jakiego specjalisty szukamy?
Experience as a 3D Environment Artist - 3+ years
Game portfolio with environmental elements or locations in any of the following styles: pseudo-realism and realism, sci-fi, cyberpunk, or dieselpunk
Experience in procedural texturing for PBR materials
Decent knowledge of one of the 3d editors (Blender, 3DS Max, Maya), Substance Painter (3D Coat), Adobe Photoshop
Sculpting skills (ZBrush, 3D Coat, Blender)
Understanding the specifics of creating 3D content for game projects
Experience in object and skeletal animations and experience with Unreal Engine
Dlaczego u nas przyjemno pracować ?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
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