Middle
Полная занятость
Договорная
Киев
Frag Lab is a videogame development studio based in Kyiv, Ukraine. We are focused on next-gen AAA free to play FPS games. We are the family of game industry veterans who have dedicated their lives to building great games for various audiences. Our ultimate goal is to implement our vision, based on our experience and the success of one of the best free to play FPS titles developed in Eastern Europe.
Our production philosophy is based on decentralized approach, in order to maximize team involvement in creative process and decision making. We trust our colleagues and authorize every willing team member to make their contribution to the game vision.
Our team is confident and ambitious to create a ground-breaking FPS title, which will deliver a brand new experience to the player, and establish the next benchmark in competitive gaming.
Над чем работать?
- Название проекта(ов): Shatterline
- На какой стадии проект(ы)? Early Access Game
- Жанры: Шутер
- Платформы: PC, Console
На какие задачи (обязанности)?
Your role would be to work closely with our content teams on creating stunningly looking of VFX assets for our game environments. You will be working directly with art director and content leads on developing art vision of FX.
Your background should include great artistic skills, deep understanding of VFX creation in modern AAA titles or similar fields - movies, cartoons, and postproduction. Your experience of working in game industry on similar goals and good understanding of VFX creation pipeline would be a plus.
Responsibilities:
Create the in-game FX systems to create a wide range of VFX (smoke, explosions, fire, water, etc.)
Work with Art Director to establish and drive the art vision of the game
Ensure the FX meet the performance and memory requirements of the game engine
Provide feedback on developing VFX pipelines and tools
Participate in planning and milestone delivery for the FX
Work closely with concept art department on creating VFX assets
Work with multiple cross-functional groups on various deliveries
Какого профессионала ищем?
Technical knowledge of how to create real time FX in game engines (UE4, Unity, CryEngine, etc.)
Mature approach to problem solving and understanding of professional working ethics.
Good at creating eye catching real-time FX using Max/Maya and in-game FX systems
Capable with both hand painted and rendered texturing skills
Basic grasp of the principles of animation and lighting
Какие условия и бонусы?
competitive salary & benefits package
modern and comfortable office with lots of perks
perfect working conditions and great team to work with
20-days paid vacation
training programs
corporate events and team buildings
gym
English classes
medical insurance
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