3D Character Artist

Streamline Media Group,Posted 1 year ago

Full time

Negotiable

Remote

Streamline has over two decades of experience optimizing our partner's goals through the application of creative video game technologies and research & development.

We’re an independent video games developer and publisher. We work on both internal IPs as well as AAA projects with partners around the world. Some of the titles we've worked on are Torchlight 3, Final Fantasy XV, Street Fighter, and many more.

For which tasks (responsibilities)?

As a 3D Character Artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with a specialization in the Character production workflow.

You thrive on collaboration and report to the Lead Artist to work as a team toward the monthly content pushes and milestones. You have a natural curiosity for all parts of the creative pipeline, and invest time improving your skills.

What kind of professional are we looking for?
  • Full proficiency in software packages and tools of the games industry listed below

    • 3ds Max/Maya

    • Substance Painter

    • Zbrush

    • Photoshop

    • PBR workflow

  • Surface knowledge on the following softwares and tools

    • Blender

  • Intermediate proficiency in the following tools:

    • Unreal Engine Character Setup

    • Unreal Engine Rendering (Lighting, Rendering)

    • Highly proficient in one of the following disciplines and/or intermediate in all of them

    • Human Anatomy

    • Creature Anatomy

    • Hard Surface Modeling

    • Cloth Sculpting or Simulation

  • Passion for game development.

  • Proficiency in Game Engine technologies such as Unreal with asset integration

  • Experience with the game art asset pipeline, i.e. highpoly and efficient game ready lowpoly modelling, texturing and baking.

What is important for us in a person?
  • Delivering excellence

    • Works efficiently and effectively within the technical constraints of production

    • Generates high-quality art work that matches or exceeds studio standards

  • Communication

    • Keep the Lead Artist up to date regarding status of tasks at all times

    • Obtain the Lead Artists guidance and approval as needed on tasks, project initiatives and milestones

    • Proactively schedule own time as necessary, notify Managers and Lead Artists in advance of upcoming roadblocks and challenges

  • Team and personal development

    • Consistently refine one’s own artistic abilities and learn new software packages and in-house tools

    • Contribute and help build a positive team environment

What are the conditions and bonuses?
  • Remote Working

  • Flexible Hours

  • Paid Time Off

  • Health Insurance

  • Career Development

  • Relocation Assistance

  • Games Night!

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