3D Artist

Impulsis,Opublikowany 2 lata temu

Pełne zatrudnienie

Do ustalenia

Praca zdalna, Lviv

We provide full-circle software development and web design services, custom requests may be processed as well. Our domain is gamification the business process and gaming systems for communication, cooperation, and collaborations. In addition, assistance with strategy development, consulting on a particular case, and design works come alongside software and web development services.

Impulsis is enlisted among the best web development and design companies at the Clutch platform. All reviews from our clients have 5 stars. We are proud of such recognition of our dedication to work.

Nad czym pracować?
  • Gatunek: Gry akcji, Gry strategiczne, Gry sportowe
  • Platformy : Mobile, PC, AR
Wielkość i struktura zespołu?

~40

Na jakie zadania (obowiązki)?
  • Create original game 3D Assets (characters, natural and architectural environments) and the necessary accompanying textures maps

  • Deliver assets within the confines of real-time engine constraints and programming demands

  • Deliver assets within a schedule, while actively participating in technical and artistic problem solving

  • Work with fellow artists, developers, designers, creatives and producers to estimate, plan, and execute internal and external projects.

Jakiego specjalisty szukamy?
  • Experience with game and AR projects including one shipped title as 3D Artist or similar (Mobile — PC — Web)

  • Blender, Maya, ZBrush, Substance Designer, Substance PainterPhotoshop experience and other current gen technical tools

  • Strong modeling skills — able to generate clean and efficient models at a fast pace

  • Ability to work using different modeling techniques (sculpting, Sub-Div, Low Poly) and different styles (Stylized, Hard Surface, Cartoon)

  • Ability to create textures (materials) in different styles and techniques (Stylized, Hand Painted)

  • Be familiar with commonly used pipelines for create 3D assets for realtime and perfectly master all stages including: modeling, model preparation, UV, baking texture maps, export into the game engine Unity

Will be a plus:

  • Competency with rigging, skinning, and animation setups

Submission/Portfolio requirements:

  • Portfolio, and/or reel demonstrating relevant artistic skills required.

Co jest dla nas ważne w człowieku?

Soft skills:

  • Able to communicate effectively with artists, designers, and programmers

  • Highly self-motivated and collaborative

  • The ability to adapt to and innovate new styles and techniques

Jakie warunki i bonusy?
  • An exciting chance to work in booming industry on interesting and challenging projects.

  • A modern office with friendly and relaxed atmosphere.

  • Great opportunity for self-improvement and professional growth.

  • A competitive salary and project based bonuses.

  • 18 business days (or 24 calendar days) of paid vacation per year, paid sick leave.

  • English language lessons.

  • Company doctor.

Impulsis

Rodzaj firmy: outsource

Pracownicy: 11-50

Platformy : PC

Gatunek: Gry akcji

https://www.impulsis.com/

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