3D Animator

Streamline Media Group,Posted 1 year ago

Full time

Negotiable

Relocate, Remote, Kuala Lumpur

Streamline has over two decades of experience optimizing our partner's goals through the application of creative video game technologies and research & development.

We’re an independent video games developer and publisher. We work on both internal IPs as well as AAA projects with partners around the world. Some of the titles we've worked on are Torchlight 3, Final Fantasy XV, Street Fighter, and many more.

For which tasks (responsibilities)?
  • Work efficiently and effectively within the technical constraints of production

  • Generate high-quality animations and rigging work that matches or exceeds studio standards.

  • Animate characters in real-time and pre-rendered sequences that contribute to the overall cinematography and visual quality of the game environment.

  • Capable of applying knowledge of optimization techniques and being a strong keyframe animator with a good eye for performance

Communication

  • Keep the Art Director and Producers up-to-date regarding the status of tasks at all times.

  • Obtain Art Director's guidance and approval as needed on tasks, project initiatives, and milestones.

  • Proactively schedule own time as necessary, notify Producers and Art Director in advance of upcoming roadblocks and challenges.

Team and personal development

  • Consistently refines own abilities and learns new software packages and in-house tools.

  • Actively contributes to the improvements of the animation team, problem-solving and production pipelines.

  • Excellent team player that can assist other team members as well as guiding and train juniors

What kind of professional are we looking for?
  • Minimum 2 years of professional experience as an Animator in the games industry.

  • Full proficiency in software packages and tools of the games industry listed below:

    • Blender

    • 3ds Max/Maya

    • Motion Builder

  • Strong understanding of game engine technologies, ie. Unity and/or Unreal with asset integration.

  • Strong knowledge of game animations, rigging, skinning, and game engine implementation.

  • Excellent hand-keyed animation skills, motion capture retargeting and clean-up.

  • Experience with the game art asset pipeline

  • Excellent proficiency with Blueprints Visual Scripting

  • Working knowledge and understanding towards real time visual effects

What are the conditions and bonuses?
  • Remote Working

  • Flexible Hours

  • Paid Time Off

  • Health Insurance

  • Career Development

  • Relocation Assistance

  • Games Night!

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